Achilleas Filippidis

Achilleas Filippidis

Unreal Engine Content Developer

Achilleas Filippidis is an undergraduate student in the Computer Science department of the University of Crete with a specialization in Computer Graphics. His thesis was about a cross-platform VR optimized visualization system of human body anatomy in both Unity 3D and Unreal Engine 4. His interests are mainly in Computer Graphics and Game development. Currently, he is working in the Unreal Engine 4 team.
Giannis Evangelou

Giannis Evangelou

Graphics – Scene Management & VR Content Developer

Giannis Evangelou is an undergraduate student and researcher in Computer Science Department University of Crete, specializing in game design and computer graphics. His current focus and passion lies on Scene Lighting and VR Content Development.
John Petropoulos

John Petropoulos

VR Content Developer

John Petropoulos recently finished his studies at Computer Science Department in the University of Crete. He is mostly interested in creating games and in general graphics development. In his bachelor thesis, he explored and developed Cutting, Tearing and Drilling of rigged 3D models inside the Unity engine. He is currently working as a software engineer contributing mainly on Unity projects.
Michalis Tamiolakis

Michalis Tamiolakis

VR Content Developer

Michalis Tamiolakis is an Undergraduate Student in Computer Science Departement at University of Crete. He Specializes in VR Development and has experience with Physics Simulation, especially in Unity. His thesis was “Soft Deformable Meshes for Mobile VR”, in which he developed a state of the art system for Softbody Simulations, build on top of the default Unity’s PhysX engine. He currently works in Unity Projects and Physics Simulations for the MAGES SDK.

Konstantinos Maris

Konstantinos Maris

VR Content Developer

Konstantinos Maris is an undergraduate student in the Computer Science department of the University of Crete. He is fascinated with Gaming Development and Computer Graphics and is currently working as a VR content developer at ORamaVR.
Nick Marmaras

Nick Marmaras

VR Content Developer

Nick Marmaras is an undergraduate student in the Computer Science department of the University of Crete, implementing stages of software and Game Development. With the knowledge of object-oriented Game Programming accustomed to developing video games, he is currently a VR content developer in Unreal Engine 4.
George Marios Kokiadis

George Marios Kokiadis

VR Content Developer

George Marios Kokiadis is a post-graduate student in the Computer Science Department, University of Crete. He completed his BSc in 2021 with a Thesis focused on Mobile XR and continues his academic path with an MSc in Multimedia Technology. His interests include XR Technologies, Video Effects and Editing, as well as Graphic and Sound Design.